Teaching Practice//

These are some examples of my students’ work from 2009 – present.  Classes include Intro to 2D, 3D Modeling and Digital Fabrication, Robotics, and Animation/Motion Graphics.

3D Modeling/Digital Fabrication//

Students were introduced to Cinema 4D and the basic pipeline for rendering/texturing and 3D printing/Laser cutter output.

Projects included envisioning digital fabricated prosthetics, using data in a 3-Dimensional Space, and micro-robotic machines.

 

Animation//

Students built on their previous knowledge of Cinema 4D and learned about animation and motion graphics.

Many were working on Senior Thesis projects and the class was used as a sounding board for their ideas.

Topics included rigging, character animation, motion graphics pipelines, non-linear storytelling, sound design, and projection mapping.

Intro to 2D//

This course focused on giving students an introduction to 2D design, form, image manipulation, and basic programming.

Software used included Photoshop, Illustrator, and Processing.

Students were engaged in a dialogue about technology futurism, collage and transparency, Art and Technology historical contexts, data visualization, and generative image programming.

Robotics//

Students were introduced to basic programming and electrical theory using the Arduino platform and Max/MSP/Jitter.